The SoBundle class is the superclass for all bundle classes.
The SoMaterialBundle class simplifies material handling.
Every shape node should create (on the stack) an instance of this class and call sendFirst() before sending anything to GL. During rendering, send() should be used to send material values to GL. "
The SoNormalBundle class simplifies normal handling.
This class is currently not used in Coin but is provided for API compatibility. "
The SoTextureCoordinateBundle class simplifies texture coordinate handling.
It is unlikely that application programmers should need to know how to use this class, as it is mostly intended for internal use. "
The SoVertexAttributeBundle class simplifies vertex attribute handling.
The bundle classes are internal to Coin. The Bundle Classes The bundle classes are mostly internal to Coin.
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