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Dragger Classes

Dragger Classes

Section: Coin (3) Updated: 10 May 2010
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NAME

Dragger Classes -  

Classes


class SoCenterballDragger
The SoCenterballDragger class is a dragger you can rotate and translate.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoDirectionalLightDragger
The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoDragPointDragger
The SoDragPointDragger class provides mechanisms for moving a point in 3D.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoDragger
The SoDragger class is the base class for all draggers.

Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources). "
class SoHandleBoxDragger
The SoHandleBoxDragger class provides support for interactive scaling and translation.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoJackDragger
The SoJackDragger class is a dragger you can translate, rotate and scale.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoPointLightDragger
The SoPointLightDragger class provides interactive geometry for manipulating a point light source.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoRotateCylindricalDragger
The SoRotateCylindricalDragger class is for rotating geometry around a single axis.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoRotateDiscDragger
The SoRotateDiscDragger class is for rotating geometry around a single axis.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoRotateSphericalDragger
The SoRotateSphericalDragger class is for rotating geometry in any direction.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoScale1Dragger
The SoScale1Dragger class provides a mechanism for the end-user to scale in one dimension.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoScale2Dragger
The SoScale2Dragger class provides a mechanism for the end-user to scale in two dimensions.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoScale2UniformDragger
The SoScale2UniformDragger class provides a mechanism for the end-user to scale in two dimensions.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoScaleUniformDragger
The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three dimensions.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoSpotLightDragger
The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTabBoxDragger
The SoTabBoxDragger wraps a box around geometry you can then translate and scale.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTabPlaneDragger
The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTrackballDragger
The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTransformBoxDragger
The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTransformerDragger
The SoTransformerDragger provides geometry for translation, scaling and rotations.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTranslate1Dragger
The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.

Here's how the dragger looks with its default geometry in the inactive state: "
class SoTranslate2Dragger
The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.

Here's how the dragger looks with its default geometry in the inactive state: "  

Detailed Description

Draggers are interactive components in the scene graph that respond to, and are controlled by mouse and keyboard events. They are used in manipulators as the user interface for the manipulation action, often many draggers combined at the same time.

See also:

Manipulator Classes

 

Author

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NAME
Classes
Detailed Description
Author

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Time: 21:45:16 GMT, April 16, 2011