- asynchronous functions for DNS resolution.
Fd #include <sys/time.h>
Fd #include <event.h>
Fd #include <evdns.h>
Fn evdns_shutdown int fail_requests
Ft const char *
Fn evdns_err_to_string int err
Fn evdns_nameserver_add unsigned long int address
Fn evdns_nameserver_ip_add(const char *ip_as_string);
Fn evdns_resolve_ipv4 const char *name int flags evdns_callback_type callback void *ptr
Fn evdns_resolve_reverse struct in_addr *in int flags evdns_callback_type callback void *ptr
Fn evdns_resolv_conf_parse int flags const char *
Fn evdns_search_add const char *domain
Fn evdns_search_ndots_set const int ndots
Fn evdns_set_log_fn evdns_debug_log_fn_type fn
Welcome, gentle reader
Async DNS lookups are really a whole lot harder than they should be,
mostly stemming from the fact that the libc resolver has never been
very good at them. Before you use this library you should see if libc
can do the job for you with the modern async call getaddrinfo_a
(see http://www.imperialviolet.org/page25.html#e498). Otherwise,
This code is based on libevent and you must call event_init before
any of the APIs in this file. You must also seed the OpenSSL random
source if you are using OpenSSL for ids (see below).
This library is designed to be included and shipped with your source
code. You statically link with it. You should also test for the
existence of strtok_r and define HAVE_STRTOK_R if you have it.
The DNS protocol requires a good source of id numbers and these
numbers should be unpredictable for spoofing reasons. There are
three methods for generating them here and you must define exactly
one of them. In increasing order of preference:
Using the bottom 16 bits of the usec result from gettimeofday. This
is a pretty poor solution but should work anywhere.
Using the bottom 16 bits of the nsec result from the CPU's time
counter. This is better, but may not work everywhere. Requires
POSIX realtime support and you'll need to link against -lrt on
glibc systems at least.
Uses the OpenSSL RAND_bytes call to generate the data. You must
have seeded the pool before making any calls to this library.
The library keeps track of the state of nameservers and will avoid
them when they go down. Otherwise it will round robin between them.
Quick start guide:
void callback(int result, char type, int count, int ttl,
void *addresses, void *arg);
When the lookup is complete the callback function is called. The
first argument will be one of the DNS_ERR_* defines in evdns.h.
Hopefully it will be DNS_ERR_NONE, in which case type will be
DNS_IPv4_A, count will be the number of IP addresses, ttl is the time
which the data can be cached for (in seconds), addresses will point
to an array of uint32_t's and arg will be whatever you passed to
In order for this library to be a good replacement for glibc's resolver it
supports searching. This involves setting a list of default domains, in
which names will be queried for. The number of dots in the query name
determines the order in which this list is used.
Searching appears to be a single lookup from the point of view of the API,
although many DNS queries may be generated from a single call to
evdns_resolve. Searching can also drastically slow down the resolution
To disable searching:
Never set it up. If you never call
then no searching will occur.
If you do call
then don't pass
which implies it).
The order of searches depends on the number of dots in the name. If the
number is greater than the ndots setting then the names is first tried
globally. Otherwise each search domain is appended in turn.
The ndots setting can either be set from a resolv.conf, or by calling
For example, with ndots set to 1 (the default) and a search domain list of
Order: www.myhome.net, www.
Initializes support for non-blocking name resolution by calling
on UNIX and
Ft int Fn evdns_nameserver_add unsigned long int address
Add a nameserver. The address should be an IP address in
network byte order. The type of address is chosen so that
it matches in_addr.s_addr.
Returns non-zero on error.
Ft int Fn evdns_nameserver_ip_add const char *ip_as_string
This wraps the above function by parsing a string as an IP
address and adds it as a nameserver.
Returns non-zero on error
Ft int Fn evdns_resolve const char *name int flags evdns_callback_type callback void *ptr
Resolve a name. The name parameter should be a DNS name.
The flags parameter should be 0, or DNS_QUERY_NO_SEARCH
which disables searching for this query. (see defn of
The callback argument is a function which is called when
this query completes and ptr is an argument which is passed
to that callback function.
Returns non-zero on error
Ft void Fn evdns_search_clear
Clears the list of search domains
Ft void Fn evdns_search_add const char *domain
Add a domain to the list of search domains
Ft void Fn evdns_search_ndots_set int ndots
Set the number of dots which, when found in a name, causes
the first query to be without any search domain.
Ft int Fn evdns_count_nameservers void
Return the number of configured nameservers (not necessarily the
number of running nameservers). This is useful for double-checking
whether our calls to the various nameserver configuration functions
have been successful.
Ft int Fn evdns_clear_nameservers_and_suspend void
Remove all currently configured nameservers, and suspend all pending
resolves. Resolves will not necessarily be re-attempted until
evdns_resume() is called.
Ft int Fn evdns_resume void
Re-attempt resolves left in limbo after an earlier call to
Ft int Fn evdns_config_windows_nameservers void
Attempt to configure a set of nameservers based on platform settings on
a win32 host. Preferentially tries to use GetNetworkParams; if that fails,
looks in the registry. Returns 0 on success, nonzero on failure.
Ft int Fn evdns_resolv_conf_parse int flags const char *filename
Parse a resolv.conf like file from the given filename.
See the man page for resolv.conf for the format of this file.
The flags argument determines what information is parsed from
domain, search and ndots options
timeout and attempts options
all of the above
The following directives are not parsed from the file:
sortlist, rotate, no-check-names, inet6, debug
Returns non-zero on error:
failed to open file
failed to stat file
file too large
out of memory
short read from file
Requests are kept in two queues. The first is the inflight queue. In
this queue requests have an allocated transaction id and nameserver.
They will soon be transmitted if they haven't already been.
The second is the waiting queue. The size of the inflight ring is
limited and all other requests wait in waiting queue for space. This
bounds the number of concurrent requests so that we don't flood the
nameserver. Several algorithms require a full walk of the inflight
queue and so bounding its size keeps thing going nicely under huge
(many thousands of requests) loads.
If a nameserver loses too many requests it is considered down and we
try not to use it. After a while we send a probe to that nameserver
(a lookup for google.com) and, if it replies, we consider it working
again. If the nameserver fails a probe we wait longer to try again
with the next probe.
API was developed by Adam Langley on top of the
The code was integrate into
by Nick Mathewson and finally put into
itself by Niels Provos.
API and code was written by Adam Langley with significant
contributions by Nick Mathewson.
This documentation is neither complete nor authoritative.
If you are in doubt about the usage of this API then
check the source code to find out how it works, write
up the missing piece of documentation and send it to
me for inclusion in this man page.