A 3D glyph.
HalfCylinder (GlyphContext *gc=NULL)
virtual ~HalfCylinder ()
virtual void draw (node n, float lod)
virtual Coord getAnchor (const Coord &vector) const
A 3D glyph.
This glyph draws an textured a half cylinder - a cylinder whose height is half the one draws by the Cylinder glyph - using the 'viewTexture' node property value. If this property has no value, the half cylinder is then colored using the 'viewColor' node property value.
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