icetBoundingBoxd,icetBoundingBoxf -- set bounds of geometry
#include <GL/ice-t.h>
| void icetBoundingBoxd( | GLdouble | x_min, |
| GLdouble | x_max, | |
| GLdouble | y_min, | |
| GLdouble | y_max, | |
| GLdouble | z_min, | |
| GLdouble | z_max ); |
| void icetBoundingBoxf( | GLfloat | x_min, |
| GLfloat | x_max, | |
| GLfloat | y_min, | |
| GLfloat | y_max, | |
| GLfloat | z_min, | |
| GLfloat | z_max ); |
Establishes the bounds of the geometry as contained in an axis-aligned box with the given extents.
icetBoundingBoxdand icetBoundingBoxf are really just convience functions. They create an array of the 8 corner vertices and set the bounding vertices appropriately. See icetBoundingVertices for more information.
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Copyright (C)2003 Sandia Corporation
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