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LIBARCHIVE

LIBARCHIVE

Section: C Library Functions (3)
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NAME

libarchive_internals - description of libarchive internal interfaces  

OVERVIEW

The libarchive library provides a flexible interface for reading and writing streaming archive files such as tar and cpio. Internally, it follows a modular layered design that should make it easy to add new archive and compression formats.  

GENERAL ARCHITECTURE

Externally, libarchive exposes most operations through an opaque, object-style interface. The archive_entry1 objects store information about a single filesystem object. The rest of the library provides facilities to write archive_entry1 objects to archive files, read them from archive files, and write them to disk. (There are plans to add a facility to read archive_entry1 objects from disk as well.)

The read and write APIs each have four layers: a public API layer, a format layer that understands the archive file format, a compression layer, and an I/O layer. The I/O layer is completely exposed to clients who can replace it entirely with their own functions.

In order to provide as much consistency as possible for clients, some public functions are virtualized. Eventually, it should be possible for clients to open an archive or disk writer, and then use a single set of code to select and write entries, regardless of the target.  

READ ARCHITECTURE

From the outside, clients use the archive_read3 API to manipulate an archive object to read entries and bodies from an archive stream. Internally, the archive object is cast to an archive_read object, which holds all read-specific data. The API has four layers: The lowest layer is the I/O layer. This layer can be overridden by clients, but most clients use the packaged I/O callbacks provided, for example, by archive_read_open_memory3, and archive_read_open_fd3. The compression layer calls the I/O layer to read bytes and decompresses them for the format layer. The format layer unpacks a stream of uncompressed bytes and creates archive_entry objects from the incoming data. The API layer tracks overall state (for example, it prevents clients from reading data before reading a header) and invokes the format and compression layer operations through registered function pointers. In particular, the API layer drives the format-detection process: When opening the archive, it reads an initial block of data and offers it to each registered compression handler. The one with the highest bid is initialized with the first block. Similarly, the format handlers are polled to see which handler is the best for each archive. (Prior to 2.4.0, the format bidders were invoked for each entry, but this design hindered error recovery.)  

I/O Layer and Client Callbacks

The read API goes to some lengths to be nice to clients. As a result, there are few restrictions on the behavior of the client callbacks.

The client read callback is expected to provide a block of data on each call. A zero-length return does indicate end of file, but otherwise blocks may be as small as one byte or as large as the entire file. In particular, blocks may be of different sizes.

The client skip callback returns the number of bytes actually skipped, which may be much smaller than the skip requested. The only requirement is that the skip not be larger. In particular, clients are allowed to return zero for any skip that they don't want to handle. The skip callback must never be invoked with a negative value.

Keep in mind that not all clients are reading from disk: clients reading from networks may provide different-sized blocks on every request and cannot skip at all; advanced clients may use mmap(2) to read the entire file into memory at once and return the entire file to libarchive as a single block; other clients may begin asynchronous I/O operations for the next block on each request.  

Decompresssion Layer

The decompression layer not only handles decompression, it also buffers data so that the format handlers see a much nicer I/O model. The decompression API is a two stage peek/consume model. A read_ahead request specifies a minimum read amount; the decompression layer must provide a pointer to at least that much data. If more data is immediately available, it should return more: the format layer handles bulk data reads by asking for a minimum of one byte and then copying as much data as is available.

A subsequent call to the Fn consume function advances the read pointer. Note that data returned from a Fn read_ahead call is guaranteed to remain in place until the next call to Fn read_ahead . Intervening calls to Fn consume should not cause the data to move.

Skip requests must always be handled exactly. Decompression handlers that cannot seek forward should not register a skip handler; the API layer fills in a generic skip handler that reads and discards data.

A decompression handler has a specific lifecycle:

Registration/Configuration
When the client invokes the public support function, the decompression handler invokes the internal Fn __archive_read_register_compression function to provide bid and initialization functions. This function returns NULL on error or else a pointer to a struct decompressor_t This structure contains a void * config slot that can be used for storing any customization information.
Bid
The bid function is invoked with a pointer and size of a block of data. The decompressor can access its config data through the decompressor element of the archive_read object. The bid function is otherwise stateless. In particular, it must not perform any I/O operations.

The value returned by the bid function indicates its suitability for handling this data stream. A bid of zero will ensure that this decompressor is never invoked. Return zero if magic number checks fail. Otherwise, your initial implementation should return the number of bits actually checked. For example, if you verify two full bytes and three bits of another byte, bid 19. Note that the initial block may be very short; be careful to only inspect the data you are given. (The current decompressors require two bytes for correct bidding.)

Initialize
The winning bidder will have its init function called. This function should initialize the remaining slots of the struct decompressor_t object pointed to by the decompressor element of the archive_read object. In particular, it should allocate any working data it needs in the data slot of that structure. The init function is called with the block of data that was used for tasting. At this point, the decompressor is responsible for all I/O requests to the client callbacks. The decompressor is free to read more data as and when necessary.
Satisfy I/O requests
The format handler will invoke the read_ahead consume and skip functions as needed.
Finish
The finish method is called only once when the archive is closed. It should release anything stored in the data and config slots of the decompressor object. It should not invoke the client close callback.

 

Format Layer

The read formats have a similar lifecycle to the decompression handlers:

Registration
Allocate your private data and initialize your pointers.
Bid
Formats bid by invoking the Fn read_ahead decompression method but not calling the Fn consume method. This allows each bidder to look ahead in the input stream. Bidders should not look further ahead than necessary, as long look aheads put pressure on the decompression layer to buffer lots of data. Most formats only require a few hundred bytes of look ahead; look aheads of a few kilobytes are reasonable. (The ISO9660 reader sometimes looks ahead by 48k, which should be considered an upper limit.)
Read header
The header read is usually the most complex part of any format. There are a few strategies worth mentioning: For formats such as tar or cpio, reading and parsing the header is straightforward since headers alternate with data. For formats that store all header data at the beginning of the file, the first header read request may have to read all headers into memory and store that data, sorted by the location of the file data. Subsequent header read requests will skip forward to the beginning of the file data and return the corresponding header.
Read Data
The read data interface supports sparse files; this requires that each call return a block of data specifying the file offset and size. This may require you to carefully track the location so that you can return accurate file offsets for each read. Remember that the decompressor will return as much data as it has. Generally, you will want to request one byte, examine the return value to see how much data is available, and possibly trim that to the amount you can use. You should invoke consume for each block just before you return it.
Skip All Data
The skip data call should skip over all file data and trailing padding. This is called automatically by the API layer just before each header read. It is also called in response to the client calling the public Fn data_skip function.
Cleanup
On cleanup, the format should release all of its allocated memory.

 

API Layer

XXX to do XXX  

WRITE ARCHITECTURE

The write API has a similar set of four layers: an API layer, a format layer, a compression layer, and an I/O layer. The registration here is much simpler because only one format and one compression can be registered at a time.  

I/O Layer and Client Callbacks

XXX To be written XXX  

Compression Layer

XXX To be written XXX  

Format Layer

XXX To be written XXX  

API Layer

XXX To be written XXX  

WRITE_DISK ARCHITECTURE

The write_disk API is intended to look just like the write API to clients. Since it does not handle multiple formats or compression, it is not layered internally.  

GENERAL SERVICES

The archive_read archive_write and archive_write_disk objects all contain an initial archive object which provides common support for a set of standard services. (Recall that ANSI/ISO C90 guarantees that you can cast freely between a pointer to a structure and a pointer to the first element of that structure.) The archive object has a magic value that indicates which API this object is associated with, slots for storing error information, and function pointers for virtualized API functions.  

MISCELLANEOUS NOTES

Connecting existing archiving libraries into libarchive is generally quite difficult. In particular, many existing libraries strongly assume that you are reading from a file; they seek forwards and backwards as necessary to locate various pieces of information. In contrast, libarchive never seeks backwards in its input, which sometimes requires very different approaches.

For example, libarchive's ISO9660 support operates very differently from most ISO9660 readers. The libarchive support utilizes a work-queue design that keeps a list of known entries sorted by their location in the input. Whenever libarchive's ISO9660 implementation is asked for the next header, checks this list to find the next item on the disk. Directories are parsed when they are encountered and new items are added to the list. This design relies heavily on the ISO9660 image being optimized so that directories always occur earlier on the disk than the files they describe.

Depending on the specific format, such approaches may not be possible. The ZIP format specification, for example, allows archivers to store key information only at the end of the file. In theory, it is possible to create ZIP archives that cannot be read without seeking. Fortunately, such archives are very rare, and libarchive can read most ZIP archives, though it cannot always extract as much information as a dedicated ZIP program.  

SEE ALSO

archive(3), archive_entry3, archive_read3, archive_write3, archive_write_disk3  

HISTORY

The libarchive library first appeared in Fx 5.3 .  

AUTHORS

An -nosplit The libarchive library was written by An Tim Kientzle Aq kientzle@acm.org .


 

Index

NAME
OVERVIEW
GENERAL ARCHITECTURE
READ ARCHITECTURE
I/O Layer and Client Callbacks
Decompresssion Layer
Format Layer
API Layer
WRITE ARCHITECTURE
I/O Layer and Client Callbacks
Compression Layer
Format Layer
API Layer
WRITE_DISK ARCHITECTURE
GENERAL SERVICES
MISCELLANEOUS NOTES
SEE ALSO
HISTORY
AUTHORS

This document was created by man2html, using the manual pages.
Time: 21:49:17 GMT, April 16, 2011