#include <cassert>
#include <iostream>
#include <vector>
#include <tulip/Vector.h>
#include './cxx/Matrix.cxx'
#include <cmath>
class tlp::Matrix< Obj, SIZE >
class for mathematical square matrix
#define MATRIX Matrix<Obj,SIZE>
template<typename Obj , unsigned int SIZE> MATRIX tlp::operator* (const MATRIX &mat, const Obj &obj)
template<typename Obj , unsigned int SIZE> MATRIX tlp::operator* (const MATRIX &mat1, const MATRIX &mat2)
template<typename Obj , unsigned int SIZE> Vector< Obj, SIZE > tlp::operator* (const Vector< Obj, SIZE > &vec, const tlp::Matrix< Obj, SIZE > &)
template<typename Obj , unsigned int SIZE> Vector< Obj, SIZE > tlp::operator* (const Matrix< Obj, SIZE > &, const Vector< Obj, SIZE > &vec)
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