Stride from one array element to the next, in bytes.

num_points

Number of entries in the input arrays (ramp_x and ramp_y).

ramp_x

Input array containing indices into array.

ramp_y

Input array containing values to store into array.

DESCRIPTION

vpRamp is a utility routine for initializing linear arrays of
floating-point numbers with piecewise-linear ramps. A ramp is defined
by a set of (x, y) pairs. The X coordinates are integers that index
entries in the array argument, and the Y coordinates are
floating-point values to store into the array. Linearly-interpolated Y
values are stored in array elements with indexes in between two of the
X values.

The values in ramp_x most be strictly increasing. The
stride argument may be used to skip array elements or to
initialize arrays with a non-standard stride. If the output array is
a simple linear array of type float then the stride should be
sizeof(float).

This function is useful for creating lookup tables used for opacity
transfer functions (see vpSetClassifierTable(3)) and shading functions (see
vpSetLookupShader(3)).

ERRORS

The normal return value is VP_OK. The following error return value
is possible:

VPERROR_BAD_VALUE

The number of points is less than one or the X values are not strictly
increasing.