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Trees

Trees

Section: C Library Functions (3) Updated: Thu Apr 7 2011
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NAME

Trees -  

SYNOPSIS


 

Typedefs


typedef Tree< 4 > QuadTree

typedef Tree< 8 > OctTree
 

Enumerations


enum BuildType { NODES = 0, ELEMENTS, INVALID_BUILD_TYPE }
 

Detailed Description

For convenience we define QuadTrees and OctTrees explicitly.  

Typedef Documentation

 

typedef Tree<8> Trees::OctTreeAn OctTree is a tree appropriate for 3D meshes.

Definition at line 124 of file tree.h.  

typedef Tree<4> Trees::QuadTreeA QuadTree is a tree appropriate for 2D meshes.

Definition at line 118 of file tree.h.  

Enumeration Type Documentation

 

enum Trees::BuildTypeenum defining how to build the tree. NODES will populate the tree with nodes and then replace the nodes with element connectivity, ELEMENTS will populate the tree with the elements directly.

Enumerator:

NODES
ELEMENTS
INVALID_BUILD_TYPE

Definition at line 46 of file tree_base.h.

                 {NODES=0,
                  ELEMENTS,
                  INVALID_BUILD_TYPE };
 

Author

Generated automatically by Doxygen for libMesh from the source code.


 

Index

NAME
SYNOPSIS
Typedefs
Enumerations
Detailed Description
Typedef Documentation
typedef Tree<8> Trees::OctTreeAn OctTree is a tree appropriate for 3D meshes.
typedef Tree<4> Trees::QuadTreeA QuadTree is a tree appropriate for 2D meshes.
Enumeration Type Documentation
enum Trees::BuildTypeenum defining how to build the tree. NODES will populate the tree with nodes and then replace the nodes with element connectivity, ELEMENTS will populate the tree with the elements directly.
Author

This document was created by man2html, using the manual pages.
Time: 21:57:46 GMT, April 16, 2011