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tlp::QtCPULODCalculator

tlp::QtCPULODCalculator

Section: Tulip QT Library (3) Updated: 19 Jul 2010
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NAME

tlp::QtCPULODCalculator -  

SYNOPSIS


#include <QtCPULODCalculator.h>  

Public Member Functions


virtual void computeFor3DCamera (SimpleBoundingBoxVector *inputSimple, ComplexBoundingBoxVector *inputNodes, ComplexBoundingBoxVector *inputEdges, SimpleLODResultVector *outputSimple, ComplexLODResultVector *outputNodes, ComplexLODResultVector *outputEdges, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport)
 

Detailed Description

Class use to compute bounding boxs of a vector of GlEntity  

Member Function Documentation

 

virtual void tlp::QtCPULODCalculator::computeFor3DCamera (SimpleBoundingBoxVector * inputSimple, ComplexBoundingBoxVector * inputNodes, ComplexBoundingBoxVector * inputEdges, SimpleLODResultVector * outputSimple, ComplexLODResultVector * outputNodes, ComplexLODResultVector * outputEdges, const Coord & eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > & globalViewport, const Vector< int, 4 > & currentViewport) [virtual]

 

Author

Generated automatically by Doxygen for Tulip QT Library from the source code.


 

Index

NAME
SYNOPSIS
Public Member Functions
Detailed Description
Member Function Documentation
virtual void tlp::QtCPULODCalculator::computeFor3DCamera (SimpleBoundingBoxVector * inputSimple, ComplexBoundingBoxVector * inputNodes, ComplexBoundingBoxVector * inputEdges, SimpleLODResultVector * outputSimple, ComplexLODResultVector * outputNodes, ComplexLODResultVector * outputEdges, const Coord & eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > & globalViewport, const Vector< int, 4 > & currentViewport) [virtual]
Author

This document was created by man2html, using the manual pages.
Time: 22:28:22 GMT, April 16, 2011