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VRML97 Classes

VRML97 Classes

Section: Coin (3) Updated: 10 May 2010
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VRML97 Classes -  

Classes


class SoVRMLAnchor
The SoVRMLAnchor class is used for linking to other URL resources.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLAppearance
The SoVRMLAppearance class specifies visual properties for shapes.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLAudioClip
The SoVRMLAudioClip class is used to load and store audio data.

Audio data is loaded using the simage library, so make sure you have built the simage library with support for the audio file formats you intend to use (libogg, libvorbis and libvorbisfile for OggVorbis, libsndfile for WAV and several other formats). "
class SoVRMLBackground
The SoVRMLBackground class is used for specifying a viewer panorama.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLBillboard
The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLBox
The SoVRMLBox class is used for representing a 3D box.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLCollision
The SoVRMLCollision class is used for collision detection with the avatar.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLColor
The SoVRMLColor class is used to specify multiple colors for a single shape.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLColorInterpolator
The SoVRMLColorInterpolator class is used to interpolate color values.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLCone
The SoVRMLCone class is used to represent a Cone object.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLCoordinate
The SoVRMLCoordinate class is used to define 3D coordinates for shapes.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLCoordinateInterpolator
The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLCylinder
The SoVRMLCylinder class is used to represent a cylinder object.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLCylinderSensor
The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLDirectionalLight
The SoVRMLDirectionalLight class is a node type for specifying directional light sources

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLElevationGrid
The SoVRMLElevationGrid class is used to represent elevation grids.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLExtrusion
The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLFog
The SoVRMLFog class is used to specify a global scene fog.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLFontStyle
The SoVRMLFontStyle class is used to define the current font.

Important note: currently, the SoVRMLText node implementation is not complete, and some of the features mentioned in the documentation below may not be working yet. "
class SoVRMLGroup
The SoVRMLGroup class is used for grouping VRML nodes.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLImageTexture
The SoVRMLImageTexture class is used for mapping a texture file onto geometry.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLIndexedFaceSet
The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLIndexedLine
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. "
class SoVRMLIndexedLineSet
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLInline
The SoVRMLInline class is used to insert VRML files into a scene.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLLOD
The SoVRMLLOD class is used to represent various levels of detail based on distance.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLMaterial
The SoVRMLMaterial class is used to assign a material to geometry.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLMovieTexture
The SoVRMLMovieTexture class is used the map movies onto geometry.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLNavigationInfo
The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLNormal
The SoVRMLNormal class is used to bind normals to geometry.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLNormalInterpolator
The SoVRMLNormalInterpolator class is used to interpolate normals.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLOrientationInterpolator
The SoVRMLOrientationInterpolator class is used to interpolate orientations.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLPixelTexture
The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLPlaneSensor
The SoVRMLPlaneSensor class maps pointer motion into object space translations.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLPointLight
The SoVRMLPointLight class is used to represent a point light.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLPointSet
The SoVRMLPointSet class is used to represent a set of 3D points.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLPositionInterpolator
The SoVRMLPositionInterpolator class is used to interpolate 3D points.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLProximitySensor
The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLScalarInterpolator
The SoVRMLScalarInterpolator class is used to interpolate scalar values.
class SoVRMLScript
The SoVRMLScript class is used to control the scene using scripts.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLShape
The SoVRMLShape class holds geometry and geometry appearance nodes.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLSound
The SoVRMLSound class is used to represent a sound source.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLSphere
The SoVRMLSphere class is used to represent a spherical 3D object.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLSphereSensor
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLSpotLight
The SoVRMLSpotLight class defines a spot light source.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLSwitch
The SoVRMLSwitch class is a group node for traversing selected children.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLText
The SoVRMLText class is used to represent text in a scene.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLTextureCoordinate
The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLTextureTransform
The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLTimeSensor
The SoVRMLTimeSensor class is a multi-purpose time event generator.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLTouchSensor
The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLTransform
The SoVRMLTransform class is a grouping node that defines a transformation for its children.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLViewpoint
The SoVRMLViewpoint class is a perspective camera class.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLVisibilitySensor
The SoVRMLVisibilitySensor class will generate events based on visibility.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "
class SoVRMLWorldInfo
The SoVRMLWorldInfo class contains information about the VRML scene.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "  

Detailed Description

This is the set of items specified by VRML97, also known as VRML2.0. These nodes are different from VRML1/Inventor nodes in the way you structure them into scene-graphs, and in the requirements they set for traversing them correctly (VRML1/Inventor require that you traverse siblings on the left side before the node of interest, while for VRML2.0 this is not true).

You can find out more about VRML97 in The Annotated VRML2.0 Reference Manual.

The VRML97 specification is online at http://www.web3d.org/x3d/specifications/vrml/  

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Classes
Detailed Description
Author

This document was created by man2html, using the manual pages.
Time: 21:58:09 GMT, April 16, 2011