The "name" attribute selects which logo is wanted. The table above lists
valid names, and wml is used by default.
Usually the logos are copied into logo-xxxxxx.png where "xxxxxx" is
the name of the logo. When you use a "base=foo" attribute, then the
resulting files are named foo.logo-xxxxxx.png. Actually you can even
use a complete filename including a directory prefix, i.e. when you use
"base=../../common/foo" attribute, then the images are created as
And for most flexibility when no base is specified and the variable
"LOGO_BASE" is defined (usually from within a .wmlrc file via
"-LOGO_BASE~path/to/logo/dir/base") it is used. Use this feature to
copy the logos to a particular directory.
You may also use the variable "IMAGE_BASE" which defines in a single line
all base names for images generated by WML.
Logos are available in PNG or GIF formats. This attribute is the
filename extension of the desired format, i.e. respectively "png" and "gif".
Default is "png" extension ; this default can be changed via the "IMAGE_FORMAT"
This attribute defines the logo filename. It overrides all other computed
If the "target" attribute is used, it refers to a target frame or window
where the hyperlink is redirected to.
This forces "<logo>" to expand to nothing, i.e. no resulting
"<img>" tag. The image itself is still generated. In combination with
the above "file" attribute this can be used to generate images to particular
files which can be used at other positions, for instance inside
"<rollover>" (see wml::des::rollover(3)) tags.
This example only copy the vim logo to "$(IMAGES)/logo-vim.png" without
For backward compatibility a logo named "php3" is also available.
Inluding the version number was not a really good idea, use the
logo "php" instead. Expect that the logo "php3" will be removed in