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YEventSync

YEventSync

Section: Y Version 2 (3) Updated: Release 14
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NAME

YEventSync - Y server sync event structures  

STRUCTURES

typedef struct {


        long cycle_ahead_us;

} YEventSync;

When you receive this event it means that the Y server has synced and the cycle_ahead_us member indicates the microseconds that the Y server has synced ahead (which is server side implmentation specific).  

SEE ALSO

YEvent(3) YEventAudioChange(3) YEventServerStats(3) YEventCycleChange(3) YEventDisconnect(3) YEventHost(3) YEventSoundKill(3) YEventMixer(3) YEventSoundPlay(3) YEventSoundObjectAttributes(3) YEventShutdown(3) YEventAudioStats(3) YEventYSHMSound(3) YEventAudioCDStats(3) YGetNextEvent(3) YPutBackEvent(3)


 

Index

NAME
STRUCTURES
SEE ALSO

This document was created by man2html, using the manual pages.
Time: 21:59:21 GMT, April 16, 2011