This program is a free (GPL) isometric view real-time tactical game designed for play across the Internet and over LAN systems. One on one games are possible via direct connect or modem.
netPanzer is designed for FAST ACTION combat -- it is not another resource management clone. In fact, there aren't any resources at all. Each player will have many units of different types at their disposal. Players can fight until their units are destroyed -- then respawn and keep on going.
The game is real-time, but it's based on quick tactical action and unit
management. Battles progress quickly and constantly; in fact, they never
let up. There is no stop in the action because there is no waiting for
resources to be collected and converted into weaponry. Players can join
or leave multiplayer games at any time.
The following options are supported.
The original development of netPanzer was done from PyroSoft inc.
The game is currently developed by Matthias Braun, Ivo Danihelka,
Tyler Nielsen, Vlad Rahkoy and Ingo Ruhnke.
This man page was written by Bartosz Fenski <firstname.lastname@example.org> for the Debian GNU/Linux distribution (but it may be used by others).