Texture Auto Mapper
Texture Auto Mapper
Section: Games (6) Updated: 1.1 Local index
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NAME
texmapper - Texture Auto Mapper
SYNTAX
texmapper [options]
DESCRIPTION
- This manual describes the use of Texture Auto Mapper application that is shipped with TORCS game.
-
OPTIONS
- -f <input acfile>
-
input model file in AC3D format [car.ac]
- -o <output acfile>
-
ouput model file in AC3D format [car-out.ac]
- -p <parameters>
-
parameters in XML format [texmapper.xml]
- -s <file>
-
output skin file [skin.rgb]
- --help
-
print this message
SEE ALSO
torcs(6)
AUTHOR
This manual page was writen by Rudy Godoy <rudy@stone-head.org>,
for the Debian GNU/Linux system (but may be used by others).
Index
- NAME
-
- SYNTAX
-
- DESCRIPTION
-
- OPTIONS
-
- SEE ALSO
-
- AUTHOR
-
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Time: 22:00:47 GMT, April 16, 2011